Technical Artist – Unity
Our client is a designer, developer and manufacturer of land-based slot games, headquartered in Sydney with a strong international presence. This innovative studio designs and produces a portfolio of exciting games for international markets. They boast a talented team of Artists, Engineers, Animators and Mathematicians and are experiencing rapid growth.
About the Opportunity
This is an exciting opportunity for a Technical Artist to join a dynamic team and shape the future of land-based slot gaming. You’ll work in a collaborative environment, leveraging cutting-edge technologies to create immersive gaming experiences.
Responsibilities:
- Act as the bridge between the engineering and artistic teams
- Integrating 2D and 3D art assets and workflows into game titles
- Utilising Unity, Spine animation, Adobe Photoshop and Shading tools
- Collaborating with a talented team of designers and developers, bringing innovate new game concepts to life
- Keeping up-to-date with industry trends and incorporate them into your work
- Optimising performance and presentation
About You
- Experience: Demonstrable experience in utilising Unity within game development studios professionally
- Skills: Expertise in the following: Unity, Spine animation, Adobe Photoshop and Shading tools
- Traits: Committed, innovative, and a team player.
- Communication: Excellent stakeholder management and communication skills.
Interested in this Technical Artist – Unity role in Sydney, Australia? Please apply now for consideration!
Mane Consulting specializes in gaming industry opportunities. For more information on this role or others in the market, contact luke.mason @mane.com.au